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Old Jun 17, 2008, 08:18 PM // 20:18   #1
Ascalonian Squire
 
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Default Heroes Ascent- A Real Guild

Hello all, my in-game name is Fay Legion although I am mostly known as Legion because all my character names have Legion in them.

I am going to be starting a guild to teach people how to do HA. This guild will mainly be to help out people with doing HA since people never want to let you into there party even if you know what you are doing.

You do not have to be ranked although I would like some ranked people to help me out with getting groups together and stuff. There are things you have to do though. You cannot complain if we aren't doing well, obviously almost everyone will be new so it should be tough. Next you have to listen, nothing ever gets done in HA unless you listen. You must be able to unlock alot of skills so you can reroll things. You also must have a mic and vent, if you don't you will have to run something that doesn't spike.

The way we will be doing this is we will run through types of builds(Please do not flame these) such as: SWAY, SF Spike, Ranger Spike, balanced builds and so on. If you don't know what these mean then thats ok we will be running through it and practicing it. If you need Faction to unlock skills then we can help you in RA and TA and stuff like that. We will do these until we get good, now getting good does not mean winning to me, getting good means being able to execute the build to its fullest.

We will also be working on making new builds and such. A good way to get started to know what to do when we start is just to go to the Observe thingy and watch matches there.

If you are interested please leave an in-game name and we can talk more if you have questions. And remember this is not for New Players to HA only, anyone is welcome if they want to help me out.
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Old Jun 17, 2008, 08:28 PM // 20:28   #2
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Old Jun 17, 2008, 08:39 PM // 20:39   #3
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I suggest you recruit in the Guild Connections part of the forum.
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Old Jun 17, 2008, 08:40 PM // 20:40   #4
Lion's Arch Merchant
 
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Spike and SWAY teach people nothing ><
And SF spike, just lol.
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Old Jun 17, 2008, 08:49 PM // 20:49   #5
Lion's Arch Merchant
 
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I like the idea, but if I were you, I wouldn't run sway. Because it's an easy fame farming build, it goes against the whole idea of the guild to take low ranked, inexperienced people, and help them improve. SF is the same. The only people doing any work in an SF spike are the caller and the monks. Rspike is a good build for you to run, because it requires well timed and called spikes, and everyone has to do their job. If you take a simple balanced build and fill a few spots with people who are experienced in HA, then people will benefit a lot more, because they'll be learning how to win in a coordinated team build, rather than just T-space or T-1.

EDIT: I'm not saying that rspike is a good build that requires lots of skill or anything, just that it requires more coordination than SF or sway.
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Old Jun 17, 2008, 09:17 PM // 21:17   #6
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Quote:
Originally Posted by Edwards
SF is the same. The only people doing any work in an SF spike are the caller and the monks. .
Caller: Call any target, 3-2-1, gogogo. SF-spike is by far the easiest build ever to call spikes for.

Monks: Run in, cast channeling, cast first spell -Splash-, match is over, you won...

Quote:
Originally Posted by Edwards
Rspike is a good build for you to run, because it requires well timed and called spikes, and everyone has to do their job. If you take a simple balanced build and fill a few spots with people who are experienced in HA, then people will benefit a lot more, because they'll be learning how to win in a coordinated team build, rather than just T-space or T-1.

EDIT: I'm not saying that rspike is a good build that requires lots of skill or anything, just that it requires more coordination than SF or sway.
Lol @ the rspike comment. Rspike atm is so OP, you can spike stuff down with 2 Rangers and a Para on a shield. (Cracked Armor negates any shield on a caster)No need to say more about coordination...

Best way to "start" off with HA (Skill-wise, not learning maps etc) would be with a fairly "balanced" build such as:
-hexway
-legoway
-Any scythe abusing build. (Besides sway) -A/D spikes, wounding strike spam, etc...

Hexway is so one-dimensional everyone should be able to do it a high level. Mesmers: Camp given target for interrupts, Necros: Spam hexes, Warrior: Spam adrenaline.

Legoway is rainbowspike meets AoE abuse + paragons.

Any scythe build is imba by nature, making it easy to be effective for new people...
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Old Jun 17, 2008, 09:21 PM // 21:21   #7
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Old Jun 17, 2008, 09:24 PM // 21:24   #8
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I wouldn't mind joining. IGN: Alan The Dark
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Old Jun 17, 2008, 09:28 PM // 21:28   #9
Ascalonian Squire
 
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I said don't flame the types of teams for a reason, they were just the first thing I thought of. And SWAY is a great build to run with new people because it shows them the maps, it shows them how to work together(even if it is a minimum) and they can just know what HA is x.x

Please read my post before you flame it please.
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Old Jun 17, 2008, 09:33 PM // 21:33   #10
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ingame name - My Little Assasin
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Old Jun 17, 2008, 09:52 PM // 21:52   #11
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Quote:
Originally Posted by Fay Legion [iMud]
I said don't flame the types of teams for a reason, they were just the first thing I thought of. And SWAY is a great build to run with new people because it shows them the maps, it shows them how to work together(even if it is a minimum) and they can just know what HA is x.x

Please read my post before you flame it please.

You are correct.

Its good to run effective build that does pressure (sway, hexway, etc). Great for new players for understanding the maps, builds, positioning, etc.
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Old Jun 17, 2008, 10:07 PM // 22:07   #12
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Quote:
Originally Posted by Infectious
Spike and SWAY teach people nothing ><
And SF spike, just lol.
These kind of builds allow unexperienced/new players to experience how certain maps work. Maps that they don't immediatly get to with a build for more experienced players.
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Old Jun 17, 2008, 10:31 PM // 22:31   #13
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I would not mind joining but then i got my own guild im a complete HA nub despite my 2nd birthday just coming up. If you have just started your guild then perhaps you do not have a alliance if so......
Contact me
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Old Jun 17, 2008, 11:44 PM // 23:44   #14
erk
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Quote:
Originally Posted by Edwards
I like the idea, but if I were you, I wouldn't run sway. Because it's an easy fame farming build, it goes against the whole idea of the guild to take low ranked, inexperienced people, and help them improve. SF is the same. The only people doing any work in an SF spike are the caller and the monks. Rspike is a good build for you to run, because it requires well timed and called spikes, and everyone has to do their job. If you take a simple balanced build and fill a few spots with people who are experienced in HA, then people will benefit a lot more, because they'll be learning how to win in a coordinated team build, rather than just T-space or T-1.

EDIT: I'm not saying that rspike is a good build that requires lots of skill or anything, just that it requires more coordination than SF or sway.
The standard 3 Ranger Rspike can be tricky depending on where you live. eg. from Australia a jump test in vent is all over the place, some people have to fire the spike at the 2 count to compensate, then it varies again a few minutes later. The end result is unclean spikes that don't get a kill. I guess you could run 4 Rangers to compensate a bit, but I don't really think such a timing sensitive build is a great way to start off unless you all have <100ms pings.
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Old Jun 17, 2008, 11:53 PM // 23:53   #15
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Quote:
Caller: Call any target, 3-2-1, gogogo. SF-spike is by far the easiest build ever to call spikes for.

Monks: Run in, cast channeling, cast first spell -Splash-, match is over, you won...
This is very good advice if you want to be terrible at SF spike. Believe me, there are people out there that are terrible enough to fail at calling SF spike. The opposite is also true in that the people who win halls with SF spike are the ones with good/decent callers. Anyone can call SF and have success, but you can't call SF well without at least part of a functioning brain.

Monking for SF spike is easy until you hit a team that can withstand SF spike's pressure for a few mins, and then you find yourself trying to keep up a team of 8 squishies.

I already said that it's an extremely easy build to run that anybody can be good at. I just believe that if you're going to get the most out of it, you need at least 3 decent players. Playing one of the spikers, however, is easier than running sway.
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Old Jun 18, 2008, 04:24 AM // 04:24   #16
Ascalonian Squire
 
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If you don't want to join the guild because you already have one that is ok to I can get you a guest pass and you can learn with us to. I know what it is like to be attached to a guild.

And I think you guys are overthinking this a bit, we are starting from the ground up, if we learn the right way then things should be very easy to do since we will all be running together alot of the time. We are not just going to go into HA with a new SF spike team together, we will practice and such, work on timing, so on. This is not "You need to be perfect instantly!". It is work up to it Then we can get into the tough stuff
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Old Jun 18, 2008, 05:55 AM // 05:55   #17
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count me in. well.... for guest passes. if i am on and not busy with my current guild then i am always willing to learn more about HA. currently i have a decent understanding of what "should" happen, but can;t seem to figure out how to make that happen.

ie. monking for noobs 101; learning how to channel correctly, stay alive as a monk, kite & cast at the same time, lose aggro as a monk... actaully that gives me an idea for a forum topic.

IGN: Trinity Fire Angel
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Old Jun 18, 2008, 06:43 AM // 06:43   #18
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Old Jun 18, 2008, 07:11 AM // 07:11   #19
Lion's Arch Merchant
 
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Quote:
We are not just going to go into HA with a new SF spike team together, we will practice and such, work on timing, so on. This is not "You need to be perfect instantly!". It is work up to it Then we can get into the tough stuff
SF spike doesn't require timing, and it really doesn't take any practice to press t, followed by your hotkey for SF every few seconds.
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Old Jun 18, 2008, 09:19 AM // 09:19   #20
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Quote:
Originally Posted by Fay Legion [iMud]
If you don't want to join the guild because you already have one that is ok to I can get you a guest pass and you can learn with us to. I know what it is like to be attached to a guild.

And I think you guys are overthinking this a bit, we are starting from the ground up, if we learn the right way then things should be very easy to do since we will all be running together alot of the time. We are not just going to go into HA with a new SF spike team together, we will practice and such, work on timing, so on. This is not "You need to be perfect instantly!". It is work up to it Then we can get into the tough stuff

All i want is a emote im tired of being called a pvp nub when im looking at a hot headed lvl 2 sin spamming the wolf HA emote -_-
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